What happens to Steam accounts when the owner dies

Valve Corporation accounts are forfeited under the program's terms when the account is closed

Valve Corporation

Gaming

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Steam Support

HoursTicket-based support only; no phone or live chat

Steam Support

Timeline

No published timeline. Steam's Privacy Policy does not specify a dormancy deletion period; it states data is retained "only as long as necessary to fulfil the purposes for which the information is collected and processed" or as required by law (up to 10 years for transactional data). Voluntary account deletion has a 30-day recovery window. In practice, long-inactive accounts appear to persist indefinitely. Steam Families shared access persists as long as the original account remains active and in the family.

HoursTicket-based support only; no phone or live chat

(General customer service)

Verified Jul 2026

Valve Corporation's terms state that accounts are not the property of the account holder and are forfeited at death. The program does not provide a mechanism for transferring accounts to heirs.

There are reports of Valve Corporation making exceptions through customer service, but these accommodations are discretionary and not guaranteed.

What to do

If a Steam account holder has passed away, here is what to do:

1
Steam has no published process for deceased account holders. There is no dedicated bereavement form, support category, or documented path.
2
If you have the account credentials and Steam Guard authenticator (or the R-code recovery code): sign in directly. Most Steam Support actions require being logged into the account.
3
If you do not have credentials: attempt Steam account recovery through help.steampowered.com. Proof of ownership may include purchase receipts, the payment method used on prior purchases, or the account's original email address.
4
Understand that even with account access, the Steam Subscriber Agreement explicitly prohibits all transfers "including transfers by operation of law." Valve does not recognize inheritance-based transfers, and the legal position is that you have no ownership interest in game licenses.
5
Handle the account's holdings as follows:
  • Steam Wallet funds: non-refundable and non-transferable. Unclaimed funds may eventually be escheated to state government as unclaimed property.
  • Community Market items (CS2 skins, trading cards, etc.): license rights with no ownership interest. While the account is active, items can be traded or sold on the Community Market, but proceeds land in the Steam Wallet, not cash. There is no mechanism for an estate to cash out items outside of Steam.
  • Game library: licensed, not owned; no legal path to transfer the library to another account or the estate.
6
If the deceased was in a Steam Family: other family members retain access to the shared library through their own accounts for as long as the deceased's account remains active and in the family. A vacated family slot is cooldown-locked for up to a year, so do not remove the account from the family unless continued sharing is not a priority.
7
Do not voluntarily delete the account. Valve applies a 30-day recovery window to deletion requests; after that the account and its licenses are gone permanently. Leaving the account dormant preserves optionality, since Valve's Privacy Policy does not specify an inactive-account deletion timeline.

Required Documents

  • No published requirements (no formal bereavement process exists)
  • For account recovery: proof of ownership (purchase receipts, payment details, original email on the account)

Timeline

No published timeline. Steam's Privacy Policy does not specify a dormancy deletion period; it states data is retained "only as long as necessary to fulfil the purposes for which the information is collected and processed" or as required by law (up to 10 years for transactional data). Voluntary account deletion has a 30-day recovery window. In practice, long-inactive accounts appear to persist indefinitely. Steam Families shared access persists as long as the original account remains active and in the family.

Download instructions for the whole estate

Frequently asked questions

No. The Steam Subscriber Agreement states: "Valve does not recognize any transfers of Subscriptions (including transfers by operation of law) that are made outside of Steam," and "You may therefore not sell or charge others for the right to use your Account, or otherwise transfer your Account." All games are licensed, not sold, and users have no ownership interest. This is one of the most explicitly anti-inheritance positions among major digital platforms.

No. Steam has no published bereavement form, support category, or documented process for handling deceased users' accounts. Steam Support is ticket-based only (no phone or live chat). The only practical paths are direct login with the deceased's credentials or a Steam account-recovery ticket backed by proof of ownership.

Steam Wallet funds are non-refundable and non-transferable. They have no cash value outside Steam under the Subscriber Agreement. Unclaimed funds may be turned over to state government as unclaimed property under escheatment laws.

Steam Families allows up to 6 people in a household to share game libraries. Family members access shared games through their own accounts with their own saves and achievements. If the deceased's account remains active and in the family, other members keep shared library access. This is the only practical workaround, though it is sharing, not transfer, and a vacated family slot is cooldown-locked for up to a year.

No. Deleting the account triggers a 30-day recovery window, after which the account and all its licenses are permanently gone. If the deceased was in a Steam Family, deleting the account also collapses that shared access for other family members. Leaving the account dormant preserves whatever access paths still exist.

Potentially. Most U.S. states have adopted the Revised Uniform Fiduciary Access to Digital Assets Act (RUFADAA), which gives executors the right to access digital assets. However, Steam's Subscriber Agreement explicitly prohibits transfers "by operation of law," creating legal tension. An executor who gains access under RUFADAA would still be in technical violation of Steam's terms, and Valve could revoke access or terminate the account. No court has definitively resolved this conflict for Steam accounts.

Since Steam accounts are forfeited at death under the official terms, accounts can only be used during the account holder's lifetime. Redeeming, transferring, or sharing accounts while the account is active preserves their value.

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Sources

Data sourced from Valve Corporation primary sources (10 pages reviewed). How we research.